package app

import (
    "bindbox-game/internal/code"
    "bindbox-game/internal/pkg/core"
    "bindbox-game/internal/pkg/validation"
    "net/http"
)

type redeemItemCardRequest struct {
    CardID   int64 `json:"card_id"`
    Quantity int   `json:"quantity"`
}

type redeemItemCardResponse struct {
    Success  bool   `json:"success"`
    CardID   int64  `json:"card_id"`
    LedgerID int64  `json:"ledger_id"`
    Message  string `json:"message"`
}

// RedeemPointsToItemCard 积分兑换道具卡
// @Summary 积分兑换道具卡
// @Description 使用积分兑换指定数量的道具卡
// @Tags APP端.用户
// @Accept json
// @Produce json
// @Security LoginVerifyToken
// @Param user_id path int true "用户ID"
// @Param request body redeemItemCardRequest true "兑换请求参数"
// @Success 200 {object} redeemItemCardResponse
// @Failure 400 {object} code.Failure
// @Router /api/app/users/{user_id}/points/redeem-item-card [post]
func (h *handler) RedeemPointsToItemCard() core.HandlerFunc {
    return func(ctx core.Context) {
        req := new(redeemItemCardRequest)
        rsp := new(redeemItemCardResponse)
        if err := ctx.ShouldBindJSON(req); err != nil {
            ctx.AbortWithError(core.Error(http.StatusBadRequest, code.ParamBindError, validation.Error(err)))
            return
        }
        if req.Quantity <= 0 {
            req.Quantity = 1
        }
		userID := int64(ctx.SessionUserInfo().Id)
		ledgerID, err := h.user.RedeemItemCard(ctx.RequestContext(), userID, req.CardID, req.Quantity)
		if err != nil {
			ctx.AbortWithError(core.Error(http.StatusBadRequest, 150201, err.Error()))
			return
		}
		
		rsp.Success = true
		rsp.CardID = req.CardID
		rsp.LedgerID = ledgerID
		rsp.Message = "ok"
		ctx.Payload(rsp)
	}
}

