package app

import (
    "net/http"
    "strconv"

    "bindbox-game/internal/code"
    "bindbox-game/internal/pkg/core"
)

type okDeleteResponse struct {
    Ok bool `json:"ok"`
}

// DeleteUserAddress 删除用户地址
// @Summary 删除用户地址
// @Description 删除当前登录用户的指定收货地址
// @Tags APP端.用户
// @Accept json
// @Produce json
// @Param user_id path integer true "用户ID"
// @Param address_id path integer true "地址ID"
// @Security LoginVerifyToken
// @Success 200 {object} okDeleteResponse
// @Failure 400 {object} code.Failure "参数错误"
// @Failure 401 {object} code.Failure "未授权"
// @Failure 500 {object} code.Failure "服务器内部错误"
// @Router /api/app/users/{user_id}/addresses/{address_id} [delete]
func (h *handler) DeleteUserAddress() core.HandlerFunc {
    return func(ctx core.Context) {
        userID := int64(ctx.SessionUserInfo().Id)
        idStr := ctx.Param("address_id")
        addrID, err := strconv.ParseInt(idStr, 10, 64)
        if err != nil || addrID <= 0 {
            ctx.AbortWithError(core.Error(http.StatusBadRequest, code.ParamBindError, "地址ID错误"))
            return
        }
        if err := h.user.DeleteAddress(ctx.RequestContext(), userID, addrID); err != nil {
            ctx.AbortWithError(core.Error(http.StatusBadRequest, 10014, err.Error()))
            return
        }
        ctx.Payload(okDeleteResponse{Ok: true})
    }
}